Once the textbox turns red, press any key (along with any modifiers, like Shift, Control, or Alt) to register the keybinds associated with "Confirm" and "Cancel". Registering a keybind: Either Double Click on the textbox or click on the textbox and hit Enter/ Space.Here is where you will apply various settings related to the crafting itself. Because food durations can vary based on FC and Squadron buffs, select the duration that food will last when it is refreshed.Setting the timer: Either click on or tab over to the timer textboxes next to the keybind selections and enter the remaining duration of your current active buffs in minutes.Once the textbox turns red, press any key (along with any modifiers, like Shift, Control, or Alt) to register the keybinds associated with the consumable in game. If using either food or syrups, click on the checkbox to enable.NOTE: Activating either of these means you will need to register a keybind for "Cancel", see the Settings section below. You can enable these refresh your consumables as they run out. If you wish to use two or three macros, you must also enable them by clicking on the checkboxes next to the labels.Setting the timer: Either click on or tab over to the timer textboxes next to the keybind selections and enter a the duration of the macro in seconds.Once the textbox turns red, press any key (along with any modifiers, like Shift, Control, or Alt) to register the keybinds associated with those Macros in game. Registering a keybind: Either Double Click, or click once and hit Enter/ Space on the large textboxes.You must enter a keybind and timer for at least one macro. You can program the app to hit up to three macros. must have keybinds associated with them registered properly. The first action that the app will do is the first Macro, so before hitting the "Start Crafting" button, make sure your character is crouched down ready to craft and not in the crafting window, like so:ĪutoSynthesis also requires key inputs, so any macros, food/syrup, etc. running out of material), the app will not be aware and will continue to attempt crafting until the user interjects.īefore starting the crafting from the app, the game needs to be in the right state. If the cycle desyncs at any point because of an event in the game (e.g. As such, it relies on the user setting up the craft correctly and ensuring all inputs on the app are set correctly.
It does not attach to the process, read any network data, or have any direct interactions with the game itself, it will simply send keystrokes into the game. This application runs by blindly sending inputs into the game. The app also runs in the background without requiring window focus on either the app or the game. Users can also set exactly how many items they want the app to craft, or they can let is run indefinitley. The app can hit up to three in-game macros, accept collectable crafts (if enabled), reset food and/or syrup (if enabled), and will automatically start the next craft. This application will automatically repeat crafting the same item by sending blind inputs into the game.
WARNING: The app will not work on Windows 7 currently, and will break with XIVAlexanderĪuto-crafter for Final Fantasy XIV.
NOTE: Autocrafter is working as of the most recent patch 5.57